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2023-09-03-non-ergodicity
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non-ergodicity
aka. the irrelevance of expected-value in finite world
aka. fat-tails be weird
re: https://ergodicityeconomics.com/2023/07/28/the-infamous-coin-toss/
non-ergodic
a gamble (or statistical game) where the following aren't equal (or, don't converge to the same)
the "ensemble average"
many players playing the game once in parallel
aka expected value
aka parallel worlds
the "time-average"
individual, playing a repeated game
ergodic
when the two limits converge to the same
example gamble:
heads: win 50% (ie. 50% chance of 150% return)
tails: lose 40% (ie. 50% chance of 60% return)
"ensemble average"
150 x 0.5 + 60 x 0.5 = 105 (ie. 5% gain)
note: additive
"time average"
50% heads, 50% tails
1.5 x 0.6 = 0.9 (ie. 10% loss)
note: multiplicative
ie. it seems, that each individual is expected to lose, but, as a whole, the population gains
how?
b/c although it is very rare to win consecutively (all heads), it is made up for a faster growing magnitude of the reward for that player
a second example, for clarity:
heads: double your wealth + 10%, (ie. 50% chance of 210% return)
tails: lose everything (ie. 50% chance of 0% return)
"ensemble average"
210 x 0.5 + 0 x 0.5 = 105 (ie. 5% gain) (as before)
"time average"
100% chance of eventually hitting tails, thus, 0
"everyone loses eventually, except that ~one guy who never rolls tails"
since there are infinite players in the "ensemble average", there's always someone with all heads
traditional approach to expected value results in "unintuitive" results
most notably, St. Petersburg paradox
https://en.wikipedia.org/wiki/St.
Petersburg
paradox
use of logarithmic expected value, results in more "intuitive" results
some argue that this more correctly represents human perception of utility
ie. going from 0$ -> $10 is different than 1M -> 1M+10
Peters argues for log-EV from ergodicity / finiteness
and that log-EV is thus a true / correct / rational approach for individuals, not just a whim of human evolution / mental-biases
https://pubs.aip.org/aip/cha/article/26/2/023103/134886/Evaluating-gambles-using-dynamics
double integral, long time, and many players
in the limit -> infinity, no difference in order
in the limit -> large-but-not-infinite, BIG DIFFERENCE in order
if do the monte-carlo "properly" w/ many millions of iterations both averages are the same
hence, sometimes very important to get a proper distribution in monte-carlo
BUT, for "realistic" individual experiences
in discrete statistics, the "time-average" "derivation" is hand-wavy
but, modeling with stochastic different equations, geometric brownian motion
gives us continuous domain
also, allows for deriving each of these "different" averages rigorously
(allegedly, math is beyond me, see articles linked below)
more fun observations by Peters
Kelly Criterion, 25% for original the game
https://en.wikipedia.org/wiki/Kelly_criterion
0.5/0.4 - 0.5/0.5
but still not as good as...
cooperative strategy: individuals play, redistribute, play, etc.
tends towards EV as number of cooperators tends -> infinity
what would the kelly criterion be as a function of number of parallel games?
at 1 games, 25% (as above)
at infinity, 100% (b/c EV > 0) (or is it infinite? ie. borrow all the money you can)
could we come up with an opposite gamble?
ie. "most individuals win", "the collective loses"
would require a rare loser that loses enough dollars to make up for all the others
ie. the original set up requires an unbounded upside, and finite loss
betting 100$ x 1 =/= betting 10$ x 10 =/= betting 1$ x 100
what percentage of heads needed to net win?
1.5
p
x 0.6
(1-p)
= 1
ln()
p ln 1.5 + ln 0.6 - p ln 0.6 = ln 1
p = ln 0.6 / (ln 0.6 - ln 1.5)
p = 55.7 %
but, as N grows, it becomes harder to deviate from 50%
odds of > 55.7% heads, for N tosses:
sum, x = 0 to 55.7
N, of: N c X
0.5 ^ N
thoughts
GDP being a terrible measure
a GDP that grows, yet ~all individuals feel like they are losing
VC industry "converts" net-expected-failure to net-expected-success
similar to insurance
a founder should raise money
decreases the losses of the worst-case (~typical case) of venture failure
b/c founder is paid a salary, & doesn't pay for everything out of pocket
(without necessarily impacting the chances)
decreases the gains of the best-case
(plus, utility of founders first 1M =/= investor's "last" 1M)
good for government to co-invest
use investors as basic-threshold-evaluations with skin-in-the-game
but, "moral hazard"
ideally, probably, government/investors would just blanket invest
ie. invest with a minimal threshold, at minimum evaluation cost
~ effectively basic income
"capitalism" vs "communism"
capitalism as favouring the mean over the median ("ensemble-average" over the "time-average")
and also believing that this is better for the median anyway
communism as the opposite, favouring the median over the mean
and also believing that this is better for the mean anyway
a good foundation for a co-operative board game?
"learnings"
cooperation good
insurance good
redistribution good
individuals should maximize
their
rate of return, not expected value
humans, as individuals are intuitively bad at exponential growth but perhaps decent at non-ergodic risk
some people/institutions capitalize on this (for exploitation, or value-creation)
insurance, investments, casinos
and perhaps the opposite for collectives/institutions
collectives are good at exponential growth
bad at non-ergodic risk (treat it as ergodic)
Taleb's Black Swan, etc.
difference in "what's best for me" vs. "what's best for everyone"
related: Taleb, in general (Fooled by Randomness)
https://medium.com/incerto/the-logic-of-risk-taking-107bf41029d3#_edn1
great intro
https://www.investmentmagazine.com.au/wp-content/uploads/2012/11/Martin-Goss-TOWERS-WATSON-White-Paper.pdf
https://www.advisorperspectives.com/articles/2021/03/01/understanding-fat-tail-returns
https://en.wikipedia.org/wiki/Ergodicity_economics
https://en.wikipedia.org/wiki/Ergodicity
2023-09-03
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